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Orson Scott Card, Ender's Game

02 Jun

Somewhere near the end of the last year I rediscovered my passion for SF books, and since I had no author in mind to start with, I searched on Google for top 100 SF books. The search directed me, among other sites, to this one, which is by far one of the best collections of SF media, organized by user votes. I also found this one, but the first one got my attention being much more organized and also providing reviews and book comments.

This way, after finishing Frank Herbert, Dune I started reading “Ender’s Game” (published in 1985), by Orson Scott Card (well not really “after”, since in between them I enjoyed Time out of joint by Philip K. Dick). However, I am planning to devour book by book from the aforementioned top 100 SF book list.

Spoilers ahead, not suited for those that haven’t read the book.

Ender’s Game and Harry Potter

I haven’t read Harry Potter, by J.K. Rowling (first book published in 1997). Not because I didn’t had the time, or because I didn’t had the opportunity to get the books, but simply because I didn’t liked the way the books were written. However I did see the movies, read comments and reviews of the books, so I am aware of the plot and the characters. That’s why when reading Ender’s Game I got the strange feeling that the story is somehow related to the little-wizard books.

The book is full of action, so there isn’t really much time to get bored or to analyze the situation, the characters or the decision taken for various actions. We are introduced in the current situation of the Earth, as it is on the edge of a third attack from an alien race. The army has just lost one of the great generals it had, which defeated the alien army in the second encounter. Now they are looking for a boy to be trained to become the next great general that will lead the human armies against the alien race in the third battle for protecting the blue planet. This way a handful of world’s most talented children are taken from the Earth and transported to the Battle School Space Station in order to train them for the battles with the aliens. Among these children we can find the main character of the book, the six-year old Andrew “Ender” Wiggin.

This little boy proves to be extraordinary, managing to quickly advance the training levels. At the same time, more and more students start to hate him, and the troubles start to appear (as if the training session weren’t exhausting enough and the life without his parents and beloved sister hard and difficult to bare).

After being promoted to the last classes of the Battle School, he meets the retired general that almost defeated the alien race during the second encounter. The general, Mazer Rackham, begins a completely different series of exercises with Ender, in which the boy gets the support of his colleagues and friends from the previous classes that he attended. A very nice first twist of the events happens in the end, when the author reveals the fact that the games that Ender was playing were actually real attacks lead by the human army against the alien race and their space ships. The second twist is plotted by the author just when you think that everything will end in a happy manner, as you discover that the aliens never meant to attack the humans, that the first attack was simply an attempt from their side to discover new civilizations, and that all they wanted was to be left alone.

Therefore, the victory that everyone was fighting for proves to be a genocide, in which all the alien bugs find their end.

As I said in the beginning, this book reminds me of the Harry Potter series (without considering this a bad thing). Here we have the same extraordinary boy, that fights to save the world. The fate is not very gentle with him, and several of his colleagues and teachers are against him. Moreover, we have the Battle School that trains talented children to become capable leaders in the fight against the alien bugs. He proves to be superior to all his colleagues, and in the end he succeeds in accomplish his goal and save the planet.

Overall the book is a pleasure to read, without any difficult or boring moments. As the reader progresses in the book, he or she gets more and more emotionally attached to boy Ender, and there is even a moment in the book when the boy is so tired and exhausted after so many battles and games played in the training rooms, that you could almost feel his desire for a moment of peace, for a complete night of sleep, for a Sunday in the true meaning of the word.

 
 

Philip K. Dick, Time out of joint

01 Jun

I finished quite a while ago reading “Time out of joint” by Philip K. Dick. I started reading this book right after finishing Frank Herbert’s Dune series (you can find a review of this series here). The book is ok, being easily included in the category of interesting books.

Spoilers ahead, not suited for those that haven’t read the book.

The first half and the Truman show

The first half of the book is pretty dull as the reader is introduced in the boring and nothing-is-happening-here atmosphere of a small town. The characters are faded, with no elements to really catch the eye (or, that is, the mind of the reader). The book spices up a little bit when the main character (Ragle Gumm) starts having some weird experiences with the time freezing up. However these little weird events are in a small number (like 3 or so) and, what is most interesting, they do not count after the first quarter of the book. This is really strange, it is as if the author wanted to make something out of these events, but then changed his mind and nailed the story to a totally different direction.

Next the reader in introduced in the weird and silly game that Ragle Gumm is playing (and out of which he makes a living). Up to the end of the first half of the book you get the feeling of what is actually happening, at least partially. If you have seen Peter Weir’s Truman Show movie, you will surely think that the movie is some kind of remake after this book (the book appeared in 1959, and the movie in 1998). The main character starts to notice that something is wrong around him, that some people are acting strange and that some kind of plot is clearly going on behind him. Just like in the movie, he starts to suspect everyone, and begins his numerous attempts to escape the town. Of course, all his efforts are without results, as weird people from the army are struggling to keep him inside the town.

The nice finale

Raggle Gumm finally manages to escape the town and get to the outside world. He realizes that what he has suspected is true, the current date is not 1959 as people from the town believe, but 1997. However, he also finds out very soon that the real world is actually in the middle of a war with the people that built an establishment on the Moon, that periodically these people are launching atomic rockets towards the Earth and that the game he was playing was actually used by the army to discover where the next atomic rocket will hit the earth.

While living in the 1959-town without knowing what was actually happening, he was able to guess each day the correct solution of the game in the newspaper. The newspaper was presenting the readers with a board of 1208 cells, and the readers were asked to guess where a little green man will appear in the next day. Raggle Gumm was able to guess each day the exact position of the little green man. The solutions that he was sending to the newspaper were used by the army to launch the anti-missile projectiles that were keeping the Earth safe from the atomic offensive.

The book’s ending could have been better, since it is really not clear why the lunatics (the people that escaped the Earth and established on the Moon) are those that stand for the correct concepts and why Raggle Gumm runns away from the Earth, and to the Moon. You can only guess or, better said, assume that this will help ending the war and resolve the crisis between the lunatics and the Earth-inhabitants. Nevertheless the book was ok, and it was clearly something totally different than the political-philosophical atmosphere of Dune.